whereArt · posted by vaibhav bhawsar Dec 03, 2008
whereArt:
- is produce that manifests distant events via objects both soft and hard.
- its produce creates experiences that inform us of geography, conditions, environments, networks that are located in ether and immediate.
- its produce talks of somewhere else in relation to here and now.
- its produce invokes futures with references to now and past.
CompuForm Project 1 (Midterm) · posted by vaibhav bhawsar Oct 16, 2007
A Radiolaria inspired form generator. Some of the most inspiring Radiolaria studies I came across were made by Ernst Haeckel who was a german biologist and artist.
To me the mineral skeletons of radiolaria are interesting formal structures that I can attempt to generate using what we have thus far covered in class. These skeletons have a very prominent symmetry and periodic form. My explorations will cover some of these concepts/techniques for generating computational forms-
- periodic functions – generating unit shapes
- bezier curves – expressing the periodic functions using bezier curves to form the skeleton units
- operating on line segments with custom strokes
- symmetrical – rotating the skeleton units to construct shapes
Midterm Sketches:
Fabinfo updates · posted by vaibhav bhawsar Apr 04, 2007
These are some renderings of the milling assignment for fabricating info class where I was trying to use fields in maya to inflict changes on a NURBS surface. I was interested in blending two patterns/surfaces together to produce a third that had the geometry of both.
For my final I am trying to build a surface made of smaller units that react/change according to an external force such as wind. So the smaller units have an aggregate effect on the larger surface.
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| updates |
FabInfo Milling Updates · posted by vaibhav bhawsar Mar 06, 2007
Milling updates: These are blendshapes created from two source plains under the influence of Air field.
Fabricating Info surfaces · posted by vaibhav bhawsar Feb 28, 2007
Some first runs of plain surfaces under the influence of fields etc using Blender. I got better results while using mesh plains vs NURB surfaces.
Quantum Encryption · posted by vaibhav bhawsar Feb 26, 2007
Madas writes “Scientists working in Cambridge have managed to make quantum encryption completely secure (registration required) by putting decoy pulses in the key transmission stream. According to the story this paves the way for safe, encrypted high-speed data links. Could this allow completely private transmission of data away from snooping eyes and ears? Or will it mean film studios can stop movies from being copied when traveling on the internet?”
more
wikipedia entry on quantum encryption
Fabricating Info · posted by vaibhav bhawsar Feb 23, 2007
Built using isosurf these models are constructed using bitmaps of 2d primitives as cross sections. I will shortlist one of these to the 3d printing stage.
FabInfo-First Ex · posted by vaibhav bhawsar Feb 12, 2007
Part of the first exercise in the fabricating information class.

























