NIME Update · posted by vaibhav bhawsar Nov 6, 20:45

Built a temporary frame for the instrument. Temporary because I have figured that a lower profile of the instrument is something I want and might decide to play it sitting on a bench/stool.
Worked out the contraption for the stretch sensor and potentiometer. Got them connected am using Arduino2Max patch to get the sensor readings into Max/Msp. It’s real easy and also is a much more flexibility approach since I don’t have to code the sensor values into MIDI at the arduino level. I’d much rather do it (if required) in max/msp.
For next week I’m going to start on casting the udder and working out the pressure sensing aspect of the instrument. Apart from that I’m also working on exploring what kind of sounds/performance I want to make out of my max/patch. From now it’s all about what kind of sounds the instrument lends itself to. Or rather what sound should an instrument like this one make?
Issues – I would like to explore getting these values into a C++ program to explore some visual/openGL generation. I don’t know how I can get values out of max and into a C program. If you have any leads please let me know.

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